If the gameplay gets a corresponding tune-up as well, it’s easy to see how the remake of RE4 could be just as much of a hit as the original game was. The look and feel of the original RE4 remain, but the graphics have all received a considerable upgrade. Kennedy once again, and will try to rescue Ashley Graham from a cult in Spain, surrounded by the customary zombie-like villagers and other terrifying creatures. Players will be able to walk in the shoes of Leon S. The news release was accompanied by a trailer that seemed to contain actual footage from the upcoming game, and it looks impressive, to say the least. News of an RE4 remake date back as far as 2020, when an extensive Capcom leak revealed the 2005 game was in line for an update. The long-rumored remake of Resident Evil 4 was officially announced in Thursday’s PlayStation State of Play event. It’s also available on PlayStation and PC.One of the most highly-anticipated remakes in recent memory is finally official, and it has a release date. If you want to pick up the latest Resi Evil 3 – you’ll find it on the Xbox Store for Xbox One and Xbox Series X|S. RE4 is easily the most popular game in the franchise, so Capcom won’t pull any punches to make sure it’s a success.įinally, to completely wrap my statements up into one sentence – Resident Evil 3 Remake is a fantastic game, but a horrible remake. Ultimately, Resident Evil 3 Remake having the poor fan reception it did could be a good thing. Now hear me out – Resident Evil 4 Remake is likely on the horizon and the stakes are practically in space, they’re so high. Sometimes you don’t want to sit and stress your hair out over the threats ahead and instead just dodge and blast your way through a horde of zombies, with some light puzzles and item management on the side. RE2R is a nerve-wracking, suspenseful nightmare where management of resources and knowledge of how to handle situations is key while RE3R is more of a bite-sized, ‘beat it in one sitting’ sort of experience. Honestly, I really like that. Personally, I really like the duality that RE2 and 3 Remake have. Now, I suppose the question to be asked is, “Is that a good thing?”. On the subject of core gameplay changes, the removal of the “Live Selection” mechanic from the original (among many other plot changes) left RE3R feeling incredibly linear. Perhaps Capcom didn’t want the “pursuer” type villain across two games back to back? That would make the most sense to me. To me, one of the major gripes I saw people had with the gameplay of RE3R was that Nemesis was not as much of a problem as he was in the original game. Part of that is honestly thanks to Mr. X/the Tyrant would come stopping your way. The atmosphere and survival gameplay were both gripping, pushing you to your wits end. Practically every point I stated about REmake could be applied to RE2R as well. It possessed gorgeous environment design and characters thanks to their recent Reach for the Moon Engine (or RE Engine for short) which was used for Resident Evil 7: biohazard as well as Monster Hunter World. Sure, you miss out on some corny, yet charming dialogue and the “ amazing” soundtrack of the Dualshock version though for anyone looking to cut their teeth on the series for the first time, I always recommend REmake. Beautiful pre-rendered environments with articulate attention to detail, solid character models/animations that stand the test of time and near perfect replication of the story and flow of the original, while tossing some new ideas into the mix for a terrifying (and critically acclaimed) experience. To me, Resident Evil Remake completely replaces the original. In my eyes, Resident Evil Remake, the Gamecube original/HD remaster is a masterpiece. Looking at the remakes of Resident Evil 1-3, you can certainly say the third is the black sheep of the bunch. Yes, ideally everyone would have gotten what they wanted out of RE3R, but I guess we didn’t, huh?Īnother subject to kick around is whether a remake of a game should replace or co-exist alongside their original counterpart. Now, I’m not justifying their choice or how short RE3R is in comparison to 2, but Capcom pushed for a multiplayer supplement for 3, so that’s likely why. Now granted, that seems like it was setting up RE3R for disaster, but honestly, if YOU had to choose which game was more faithfully adapted, would you really pick Resident Evil 3? Perhaps, perhaps not. The “A” team at Capcom Japan developed RE2R while the “B” team cranked away at RE3R. Capcom knew the stakes were monumentally high, with fan expectations through the roof. Yes, I know this is kind of a floppy argument, but think about it from a business perspective.
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